* [Mods]: Clear fs_game when leaving servers
* Native rumble & FF support
* update readme
* Clip cursor to the game window.
* [PlayerMovement] Tackle some issues with Dvar flags
* update .github
* Discard non-existent dvar
* Fix missing dependent template name
* fix dvar name in player movement
* Unify versioning
* Fix GitHub version check
* Fix case-sensitive headers
* Add gun game gamesettings (mxve)
* Update faction table with additional elements (louve)
* Fix flagbase (louve)
* add zonebuilder-wrapper to release scripts (mxve)
* rewrite release.sh (mxve)
* Update teams & add rumble (louve)
* Reallocate menu item key handler to prevent more crashes
* Tests for unistd.h, and includes it if present
* Fix hooks in Huffman component
* fix(map rotation): make random map dvar work again with new configs
* Rewrite menu code to track memory usage, prevent crashes and fix leaks
* Optimizing the game's Huffman (de)compression code
* Fix for building weapons based on vanilla weapons
* Bumped protocol so players only see up to date servers
* Bumped dependencies
* fix: gamemode killstreaks getting overwritten
* fix: Removed hardcoded max xpScale.
* Bumped Player data def to v160 and added new titles and cardicons
* Add sv_votesrequired
* Important fix for custom maps
* Fix for player data migration
* Fix default network fps to normal value
* fix command line arguments for alterware-launcher.exe
* Add BotRemoteAngles and BotAngles
* Disconnected the party system from ZoneBuilder
* Update build.yml
* Feat: Native integration with Fail2Ban for Linux server Hosters
* fix COD:OL zm maps
* feature: auto updater!
* fix(download): restore password verification
* feat: log failed g_password login/connect attempts
* feat: containers!
* Refactor config string handling to allocate multiple areas, allocate…
* precache required scriptmenus
* more fixes for gun
* Remove duplicated mouse_click plays on key press macros
* gamemode fixes
* fix(str): update localize string value fix menu bug too
* Compatibility and improvements for Bot Warfare
* Add Infected, Gun Game and Kill Confirmed.
* Added IW3 + IW5 Teams
* fix(menus): Use OAT to track down mistakes
Fixes an issue with custom maps not reloading gametypes properly
* Ban another guid that got shipped in a repack of the game.
* Feature/weapon
* Update ZoneBuilder.cpp for building CoDOL Maps
* Fix typo in steam mod
* update cli args
* Sort ServerList
* fix(serverlist): remove macro that stops the master from working
* feature(bots): if bots.txt is empty use AW names
* feat: go back to a main master server, node as fallback
* rcon with rsa cryptography
* Bumped dependencies
* fix(node): make node system responsive